Did I actually talk to the Runaway Five beforehand? I don’t even remember. If I did, then whoops. If I didn’t, then cool, this video makes more sense in the long run. Also, seriously, I want to be feeling better already.

I do not own the copyrights to Earthbound.

Part 35B – First section of Stonehenge to defeating the Starman Deluxe

Part A – https://www.youtube.com/watch?v=2jxr5mMgXyE

Outline:

8:22 – Defeat the Starman Deluxe.

Notes:

1:44 – The upper path leads to a Cup of Lifenoodles.

2:37 – To the right on the upper floor is a Broken Harmonica. It can be repaired into the Baddest Beam (55 IQ required), a weapon for Jeff (Offense +98). You shouldn’t need it if Jeff has the Heavy Bazooka.

3:06 – Starman Super: protected by a reflecting PSI shield. Can revive defeated enemies with Healing Ω. Approach it from the front or the sides to get a green swirl.

The Starman Super has a 1/128 chance of dropping the Sword of Kings, the only effective weapon for Poo in the game (Offense +30). All enemies in Stonehenge disappear once the boss here is defeated, and the Sword of Kings cannot be found anywhere else.

6:09 – To the right is a Broken Trumpet, which Jeff can repair into the Defense Shower (40 IQ required). It’s mostly useless.

8:22 – Starman Deluxe: protected by a reflecting PSI shield and can use Starstorm. A Multi Bottle Rocket can end this fight in 1 round.

My rules for this walkthrough:

1. I don’t use Big/Multi Bottle Rockets because I think they make the game too easy. My hope is that not using Bottle Rockets will give you a better sense of what each boss is like and make these videos more interesting.

2. I avoid level grinding as much as possible. I point out when I think I’m under-leveled.

Useful links:

For enemy and item info – http://starmen.net/mother2/ebdb/
For game mechanics – http://starmen.net/mother2/gameinfo/technical/equations.php
Video Rating: / 5

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